Sunday, March 21, 2010

How to import images to flash

Tutorial:
Flash macromedia is a flash software that has the tools to create animation. However from past experiences using flash, it is more used for amateur cartooning, and not the software for actual cartoonists. Actual cartoonists (there job) use a more updated and more detailed easier to use software flash version, than the one we use in cyberarts. However, the flash version we use is more srtaight forward to use, and has simple features that is very easy to learn.

Considering this is a animation software, it focuses more on animation, then the detail in the object being used to animate, (so no dodge tool, burn tool, and artistic special effects are in flash) however, if you have the photoshop illustrater (or other photoshop software) you can export files to flash from illustrater.

To do this, just create a new file on illustrater then create the image using the illustrater tools, which have a much wider variety than flash tools. when you finish the image, go to file, export, and save the image as a "swf" (do not forget this!). After exporting, go back to flash and import the image, then the image will appear in a new layer. This however takes much longer time than in more updated flash players for experts. This is because the illustrater images cannot be "tweend" and means to animate the image, you must change the image little by little back on illustrater and repeatedly exported to create a flash. So it is recommended not to use illustrater for flash for a very large animation project. Instead, use flash tools to create images, and if needed, use illustrater.

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